What Changed in Patch 0.1.3
Patch 0.1.3 (released June 25, 2026) is the first major content update since Early Access launch. It addresses the most-requested community features and several balance concerns. Here's a full breakdown.
Offline Mode
Witchspire now supports fully offline single-player. You no longer need an internet connection to play solo. Your world saves work identically whether online or offline.
How it works:
- Launch the game normally — if no internet is detected, you'll enter Offline Mode automatically.
- All existing saves are compatible. No migration needed.
- Co-op still requires an online connection.
What this means:If you've been holding off on Witchspire because of the always-online requirement, that barrier is now removed.
Build Modes / Removal Mode
Patch 0.1.3 separates placing and removing building pieces. Right Click now switches into a dedicated Removal Mode, and removable objects are highlighted in red when hovered.
Nearby Players Compass
A new compass indicator shows the direction and distance of nearby players in co-op. Useful for coordinating exploration on larger islands.
The compass appears automatically when another player is within range.
Incense Changes
Incense duration and recipe requirements were rebalanced; check in-game tooltip for current behavior:
- Spirit Incense now has a visible area-of-effect indicator. (community-reported)
- Simple Spirit Incense duration increased from 20s to 30s. (Officially confirmed)
- Potent Spirit Incense duration increased from 15s to 30s. (Officially confirmed)
- Rich Spirit Incense duration increased from 10s to 20s. (Officially confirmed)
- Shimmering Incense duration increased from 10s to 20s. (Officially confirmed)
- Shimmering Incense now requires Brilliant Spirit Dust instead of Greater Spirit Dust. (Officially confirmed)
- Shimmering Incense now requires a Candle. (Officially confirmed)
These changes affect how you manage spirit spawns around your base. See our Ritual Candles guide for related crafting info.
Food Balance Changes
Patch 0.1.3 mainly rebalanced food buff duration and crafting costs.
- Many foods now last 15 minutes.
- Several recipes cost more ingredients.
- Enhanced Verdantbloom Petals now heal 100 instead of 80.
- Lotus Brew heat resistance increased from 90% to 95%.
Community-Reported Fixes / Needs Verification
The following bug fixes are community-reported and have not been confirmed against official patch notes. Treat each as unverified until an official source is found.
- Fixed Familiars not responding to commands in certain biomes. (community-reported / unverified)
- Fixed a crash when loading saves from Patch 0.1.2b. (community-reported / unverified)
- Fixed building placement snapping through terrain. (community-reported / unverified)
- Fixed Incense effects persisting after leaving the area. (community-reported / unverified)
- Fixed food buffs not applying correctly in co-op. (community-reported / unverified)
- Various performance and stability improvements. (community-reported / unverified)
⚠️ Verification needed
These bug fixes are sourced from community discussions, not from the official Steam News post. If you can confirm any of these against the official changelog, please submit a correction.
For the complete list, check the Steam News page.
What This Means for Beginners
If you're just starting Witchspire:
- Offline Mode means you can play anywhere, anytime — no Wi-Fi needed.
- Build Modes separate placing and removing building pieces. Right Click switches into Removal Mode for easy teardown.
- Food changes mean you can't survive on basic berries forever. Prioritize crafting Health Elixirs early.
- Incense changes affect night-time safety. Craft Witch's Lanterns and Spirit Incense to protect your base.
Check our Getting Started guide for a full walkthrough.
Related Guides
Detailed Changes by System
Sources
- Official Witchspire Steam News: store.steampowered.com/news/app/2679100
- Steam Community discussions
Page last checked: July 1, 2026 — Patch 0.1.3