Updated for Patch 0.1.3 — Last checked: June 30, 2026
Data Status

Data checked against: Patch 0.1.3

Last updated: 2026-06-30

Source level: Mixed

In-game verified by this site: No

May change during Early Access: Yes

How we verify data →

Witchspire Co-op Guide — Multiplayer Setup & Save Info

Witchspire supports online co-op for up to 6 players. One player hosts the session, and others join via Steam invites. This page covers how co-op works, save behavior, progression sharing, offline mode, and known issues.

Quick Facts

FactValueSource
Max playersUp to 6Official
Recommended4 playersCommunity-reported
Session typePlayer-hostedCommunity-reported
Online co-opYesOfficial
Local co-op / Split-screenNoCommunity-reported
Cross-platformNot confirmedNeeds verification
Text chatNot currently availableCommunity-reported
Voice chatNot built-in (use Discord / Steam Voice)Community-reported
Steam Cloud savesSupportedOfficial
Dedicated serversNo — player-hosted onlyCommunity-reported

How Co-op Works

  1. One player starts a world and becomes the host.
  2. The host invites friends via Steam's friends list or the in-game social menu.
  3. Friends join the host's world. Both players need the same game version.
  4. All players share the world. Resources, enemies, and structures are shared.
  5. The host must be online for others to play. There are no dedicated servers.
Community-reported

Offline vs Co-op

ModeRequirementsDetails
Single-player (Online)Internet connectionStandard solo play
Single-player (Offline)No internet neededAdded in Patch 0.1.3. Launches automatically without internet.
Online Co-opInternet connection + host onlineUp to 6 players. Host must stay online.

Offline Mode was added in Patch 0.1.3. You can play solo without any internet connection. Co-op still requires online connectivity.

Official

Progression Sharing

Progress TypeWhat Happens
Host's worldPersists between sessions. Host keeps all world changes.
Guest's characterGuests keep their character progression (levels, inventory).
Guest's world changesMay not carry over to guest's own world. Needs verification.
Demo/Playtest savesDo NOT carry over to Early Access. Everyone starts fresh.

Important: The host's save is the "real" save. If the host loses their save, the world progress is gone for everyone.

Community-reported

Player Count

Up to 6

Max players

Official

4

Recommended

Community-reported

Solo OK

Fully playable

Official

Save Behavior

  • The host's save file determines the world state.
  • Guests keep their character data but may not see world changes from co-op in their own solo world.
  • Steam Cloud saves are supported. Your save syncs across devices.
  • Some players report save file issues. Manual backup of the save folder is recommended as a precaution.
Community-reported

Known Issues

IssueDetailsSource
Invite not received / Can't joinRestart both clients, check version match, disable VPN, check firewallCommunity-reported
Russia/CIS connection issueDeveloper confirmed hosts file workaround. Check Steam Community Discussions.Dev-reported
Host lag with 5–6 playersReduce player count, use wired connection, close background appsCommunity-reported
Multiplayer crashesVerify game files, update GPU drivers, reduce player countCommunity-reported
Save file issuesHost save persists; guest world changes may not carry overCommunity-reported
Co-op map sync bugMap may not update correctly for non-host playersCommunity-reported
Non-host equipment display bugStats may not show correctly for non-host players. Gear may still function.Community-reported
Sound disappearingRestart game temporarily fixes itCommunity-reported
Familiar AI issues in co-opMissing attacks, getting stuck. Position manually.Community-reported
Text chat missingNo text chat in multiplayer currentlyCommunity-reported

Verification Status

ClaimConfidenceNeeds
Up to 6 playersOfficial
Player-hosted sessionsCommunity-reportedIn-game screenshot
4-player recommendedCommunity-reportedIn-game performance test
Guest save behaviorCommunity-reportedIn-game verification
No cross-platformNeeds verificationDeveloper statement
No text chatCommunity-reportedIn-game verification
Offline ModeOfficial
Steam CloudOfficial

FAQ

How many players can play Witchspire co-op?
Up to 6 players in player-hosted sessions.
Is there local co-op or split-screen?
No. Witchspire co-op is online only.
Do I need to be online to play solo?
No. Since Patch 0.1.3, there is an Offline Mode for single-player.
Does my friend's progress carry over when they leave my world?
Guests keep their character progression. World changes may not carry over to their own world. This needs verification.
Can I transfer my solo world to co-op?
Yes. Host your existing world and invite friends. Needs verification.
Is there cross-platform play?
Not confirmed. Needs verification.
My friend can't join my game. What do I do?
Restart both game clients, make sure you're on the same version, check firewall settings, and disable VPN if active.
Is there a dedicated server option?
No. Sessions are player-hosted only.

Sources: Steam Store Page [Official], Steam News [Official], Steam Discussions [Community-reported], Patch 0.1.3 notes [Official]