Witchspire official key art

Source: Envar Games press kit

Getting Started with Witchspire

Everything you need to know before your first session — from first night survival to boss preparation.

Data Status

Data checked against: Patch 0.1.3

Data last checked: 2026-07-05

Source level: Mixed

In-game verified by this site: No

May change during Early Access: Yes

How we verify data →

What is Witchspire?

Witchspire is an open-world witch adventure game by Envar Games, currently in Early Access on Steam. You befriend and battle creatures, conjure up a sanctuary, and explore solo or with friends in online co-op.

The game launched in Early Access on June 10, 2026, and is actively being updated.

Witchspire gameplay — exploring the open world and encountering creatures

Source: Steam public listing

Before You Play

Platform: PC (Steam)
Price: $22.99 USD (Early Access)

Buy on Steam

Steam Deck: Currently listed as Unsupported.

Your First Night

Nighttime in Witchspire is dangerous. Spirit creatures spawn more frequently and are harder to deal with. Here's how to survive your first night.

Daytime

Gather Wood, Stone, Moonleaf, Spring Water. Build Hearth and Workbench. Craft basic tools.

Dusk

Build Alchemy Table. Craft Health Elixir and Witch's Lantern. Return to base.

Night

Stay in base. Organize inventory. Plan next day's route. Watch for environmental threats in polluted zones.

Essential First-Night Items

Health Elixir

Moonleaf x2, Spring Water x1 (Patch 0.1.4, recipe may change)

Restores HP. 10s cooldown. Stock multiple before night.

Alchemy Table

Witch's Lantern

Stone x4, Wax x2, Spirit Shard x1 (Patch 0.1.4, recipe may change)

Light source. May help deter spirit spawns near base [Needs verification].

Workbench

Witch's Pickaxe

Recipe being verified for Patch 0.1.4. Also searched as: Spirit Pickaxe.

Work toward the Witch's Pickaxe after reaching Hearth Lv2. The exact Patch 0.1.4 recipe is still being verified, so check the dedicated guide before spending materials.

Luminaries Tree / Workbench

Night Survival Tips

  • Craft Witch's Lanterns around your base perimeter — may help deter spirit spawns [Needs verification]
  • Stay inside your base at night — outside is extremely dangerous without preparation
  • Save manually at your Hearth before nightfall
  • Watch for environmental threats — Corrupted Creatures grow stronger in polluted zones [EA data pending]

Early Crafting Priorities

Your first crafting goal is survival. Here's the recommended order:

  1. Build a Workbench — your first crafting station, available by default.
  2. Craft Health Elixir (Moonleaf x2, Spring Water x1 — Patch 0.1.4, recipe may change) — essential for survival.
  3. Upgrade toward the Witch's Pickaxe after reaching Hearth Lv2. The exact Patch 0.1.4 recipe is still being verified. See the Witch's Pickaxe guide for the latest checked data.
  4. Craft Witch's Lantern (Stone x4, Wax x2, Spirit Shard x1 — Patch 0.1.4, recipe may change) — light + may deter spirits near base [Needs verification].
  5. Build Alchemy Table — unlock potion crafting.
  6. Upgrade Hearth to Lv2.

Familiar Basics

Familiars are magical creatures you can befriend, battle alongside, and assign to your sanctum. They help with combat, resource gathering, and exploration.

How to Catch

  1. Craft a Familiar Whistle at Workbench
  2. Find a Familiar in the wild
  3. Complete bonding ritual (details vary by creature)

Source: Steam FAQ + Community-reported

Early-Game Picks

Early-game picks are still being mapped. For now, choose Quol for flexibility or Locto for a balanced start. See the full Familiars guide for the latest community-reported list.

Source: Community-reported

View Full Familiars Guide →

Preparing for Your First Boss

Boss battles are a core part of Witchspire progression. Here's how to prepare — regardless of which boss you face first.

Preparation Checklist

  • Basic gear upgraded via Workbench / Forge
  • 10+ Health Elixirs in inventory
  • At least one Familiar tamed and leveled
  • Hearth upgraded to Lv2 (unlocks more crafting stations)
  • Mana potions for sustained spellcasting
  • Understand combat: left/right click bound to different spells/attacks, dodge to evade

Combat Tips

  • Mana recovers slowly — manage carefully
  • Use Familiars as tanks to absorb damage
  • Match element types for bonus damage
  • Practice dodge timing — bosses telegraph attacks

First Boss Notes

  • Level 12-15 recommended for first boss [Needs verification]
  • Early boss encounters include Al'uunian Golem (Level 10) per community walkthroughs [Needs verification]
  • Stone Golem is a tamable Familiar, not a boss
  • Spire bosses require exploration and puzzle-solving to access

Source: community wikis [Needs verification]

View Full Boss Guide →

Biomes Overview

The EA Day One build has 2 explorable biomes. More regions are planned for future updates.

EA Day One

Meadows

Starting area. Rich in Wood, Stone, Herb, Moonleaf, Cinderbloom. Main threats: Corrupted Creatures and area Guardians.

EA Day One

Desert

Second area. Shoreline region for Sand. Chirili Crater (NE) for rare resources. Boss encounters vary.

Roadmap regions (UNVERIFIED): Fens of Murk, Pyre Reach, Oasis. These may be added during the EA period.

Game Modes

Single-player: Play solo through the full game.

Online Co-op: Up to 6 players (community recommends 4 for stability).

Witchspire co-op gameplay — building a sanctuary with other witches

Source: Steam public listing

Difficulty

Witchspire offers world customization difficulty. The developers are actively tuning balance during Early Access — Hard and Impossible presets are still being adjusted.

Progression

  • Multiple Steam Achievements to unlock (EA count may change; check the Steam page for the latest total).
  • Steam Cloud saves are supported.
  • Save transfer from Demo or Playtest — check official channels for the latest info.

Official Resources

Your First Hour — Quick Timeline

New to Witchspire? Here's a quick overview of what to do in your first 60 minutes. For the full step-by-step walkthrough, see the complete guide below.

1

Minute 0–5

Pick your starter Familiar. Quol (Ethereal) is one of four starter familiars — Fien is also popular per reviews.

2

Minute 5–15

Gather Wood and Stone — you'll need 50+ of each. Don't venture far from spawn yet.

3

Minute 15–25

Place your Hearth — your respawn point, crafting hub, and fast travel destination.

4

Minute 25–40

Craft tools (sickle, pickaxe, wand), cook food, and brew potions. Start your first quest.

5

Minute 40–55

Bond your second Familiar. Use Incense for better success rates.

6

Minute 55–60

Check Luminary Points, upgrade tools, and plan your next session.

Community-reportedBased on community guides

What's Next?

This site is building a wiki for Witchspire. Game data for elements, familiars, bosses, and crafting is being gathered from community sources and in-game testing. Check back for updates.

Frequently Asked Questions

Up to 6 players (community recommends 4 for stability).

Check official channels for the latest save transfer info.

Currently listed as Unsupported.

$22.99 USD on Steam (Early Access).

Health Elixir (Moonleaf x2, Spring Water x1 — Patch 0.1.4, recipe may change) for survival. Work toward the Witch's Pickaxe after reaching Hearth Lv2. The exact Patch 0.1.4 recipe is still being verified, so check the dedicated Witch's Pickaxe guide before spending materials.

Craft a Familiar Whistle at the Workbench, then complete bonding rituals to befriend creatures. Familiars help in combat and maintaining your sanctum.