Updated for Patch 0.1.3 — Last checked: June 28, 2026 · Community-reported

Witchspire Co-op Progression — How Multiplayer Saves Work

Understand how host and guest progression works in co-op multiplayer.

Quick Answer

In co-op, world progression belongs to the host's save. Guest players keep their character level and inventory, but Hearth upgrades, builds, and unlocks stay with the host's world. [Community-reported]

1

Host creates or loads a world

World progression is tied to the host's save.

2

Guest joins the host's world

Guest loads into the host's world via multiplayer menu.

3

Play together

World progress is saved to the host's world.

4

Guest returns to their own world

Guest keeps character level and inventory, but not world progress.

Common Mistake

Expecting world progress to carry over to your own save. World progress (Hearth level, builds, unlocks) belongs to the host's save.

Last checked: June 28, 2026 · Patch 0.1.3

Data Status

Data checked against: Patch 0.1.3

Last updated: 2026-06-28

Source level: Community-reported

In-game verified by this site: No

May change during Early Access: Yes

How we verify data →

Requirements

For co-op play, you need:

  • Internet connection — Co-op requires online connectivity (Offline Mode is single-player only)
  • A host player — One player hosts the world; others join as guests
  • The game — Both players need a copy of Witchspire

How Co-op Progression Works

Host vs Guest:

  • Host — Owns the world. All world-level progression (Hearth, builds, unlocks) is saved to the host's save file.
  • Guest — Keeps character level and inventory when leaving. World progress does not transfer to the guest's own save.

Step-by-Step

  1. Step 1: Host creates or loads a world

    The host player selects an existing world or creates a new one. World progression is tied to the host's save.

  2. Step 2: Guest joins the host's world

    The guest player connects to the host's world via the multiplayer menu.

  3. Step 3: Play together

    Both players can explore, fight, build, and craft. World progress (Hearth, builds, unlocks) is saved to the host's world.

  4. Step 4: Guest returns to their own world

    When the guest returns to their solo world, they keep their character level and inventory but not the host's world progress.

Common Mistakes

  • ⚠️ Expecting world progress to carry over to your own save.

    Fix: World progress (Hearth level, builds, unlocks) belongs to the host's save. Your character level and inventory carry over, but the world does not.

  • ⚠️ Trying to play co-op in Offline Mode.

    Fix: Co-op requires an internet connection. Offline Mode is single-player only. This is confirmed in Patch 0.1.3 notes.

  • ⚠️ Not understanding who "owns" the world.

    Fix: The host owns the world. If the host is offline, the guest cannot access that world. Progress is saved on the host's machine.

  • ⚠️ Assuming both players unlock the same things.

    Fix: Unlocks tied to the world (Hearth, builds) stay with the host's world. Character-level unlocks may carry over to the guest's own save (needs verification).

Patch Notes Impact

What changed in Patch 0.1.3:

  • Nearby Players compass was added to help locate co-op partners.
  • Offline Mode was added (single-player only — co-op still requires internet).
  • No confirmed changes to co-op progression mechanics in official patch notes.

Verification Status

  • Verification Status: Community-reported
  • Last checked: June 28, 2026
  • Sources: Steam Community, Community Wiki
  • Needed evidence: In-game confirmation of what carries over for guest players (character level, inventory, unlocks)

Frequently Asked Questions

No. World progress (Hearth, builds, unlocks) belongs to the host's save. You keep your character level and inventory. [Community-reported]

No. Co-op requires an internet connection. Offline Mode is single-player only. [Official — Patch 0.1.3 notes]

The exact player count for co-op needs verification. Community sources have not confirmed a specific cap. [Needs verification]

If the host disconnects, the co-op session ends. Guest players return to their own world. Progress from the session is saved to the host's world. [Community-reported]

Guest players keep their inventory when they leave the host's world. Items collected during co-op stay with the guest. [Community-reported]

Related Guides

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Last checked: June 26, 2026 — Patch 0.1.3

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Game data on this page is based on community reports and publicly available sources. Information may be incomplete, outdated, or affected by Early Access updates. Not affiliated with, endorsed by, or sponsored by Envar Games.